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About GenHead

 

Swirly Head

 

GenHead
GenHead BoxArt Buy Now   GenHead is standalone software tool that is designed to enable both professional and amateur digital content artists to quickly and easily create 3D heads from 2D digital photographs.
 

Photographs

GenHead ideally requires a front and profile photograph of the target. If a front profile is all that's available GenHead will synthesis a profile. No special equipment is required, a standard digital camera (>4MP) will suffice. A little care in taking the pictures will help ensure you get the best possible 3D head.

See our tutorial for tips on getting the most from GenHead by using the best possible pictures.

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creating a 3D head

GenHead then guides you through the process of turning your photos into a 3D head, so no experience is necessary. First of all you load the photos in, there is a preview so you can check you've got the right ones.

Next GenHead prompts you to correct any problems with the images in order to get the best possible result. You can correct their orientation and you may adjust the brightness and colour balance.

After that, GenHead asks you to place a series of markers around the face. An active Help window shows you where to place each marker, making it a simple process.

A new window is automatically loaded in which you will see your original 2D front and profile images in their own pane, and a seperate pane with the newly generated 3D head.

This whole process takes just a few minutes, then GenHead will generate the 3D head.

See our tutorial for more information on this process.

Loading images into the S.A.M. Tweaking the image within the S.A.M.
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Refine

At this point GenHead gives a you a number of tools with which to modify the geometry and texture to a high level of detail. The shape and the texture mapping can be altered together or independently, delivering quick results and the flexibilty to get the head exactly right.

The 3D preview immediately updates as you make changes so you can see the effects those changes. The preview mesh can be shown in various modes; including a new high-quality mode where the bump and specular maps are also rendered. GenHead automatically generates a bump map from the images you have given it.

GenHead can generate left or right symmetric, or assymetric heads where the symmetry of the shape and texture can be set independently.

See the tutorial to learn more about how you can edit in GenHead to produce the results you want.

High Qual Diff High Qual Spec High Qual Spec Bump Diff
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Export

When you are happy with the 3D head you have create, you can export it in a variety of formats:

  • maya binary (.mb)
  • fbx,
  • dotXSI
  • vrml
  • obj.

The supplied mesh is a high quality quad mesh (which enables easy subdivision, in ZBrush for example). There are 4 export mesh resolutions: 1, 2, 5 and 9k. All of these mesh resolutions come complete with a bone rig for animation

1k mesh 2k mesh 5k mesh 9k mesh
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Finish and Animate

The meshes can be imported into Maya (.mb file compatible with 6.0, 6.5, 7.0), Max, SoftImage and other packages where finishing touches, such as adding hair, can be made.

Animation may then be applied. To speed this up the bone rig is supplied with an animation which cycles through sample expressions and visemes.

Head loaded into Max Head loaded into Maya
       
     

 




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